You might want to try out Nodebeat/Nodebeat HD-very much reminiscent of Bloom, with a bit more specific control over what's going on (so it ends up being less purely generative). I've been trying to come up on a cheap Novation X-Station (aftertouch, audio in for fx processing, battery powered, works as a USB interface)-80-90% of why I want it is Animoog/Sunrizer (and whatever comes next). They use an input method that truly suites the idea of a small touchscreen, allowing you to be expressive and not being complicated at the same time. They may be simple, or even too recognizeable, but Bloom, Trope, and Bebot are some of my favorite apps, just because they really take a whole new approach to control and creation of sound that doesn't rely on what we did in the past. Something like Electrify is a lot better at this, but still relies a little too much on methodology that suites a computer and mouse paradigm. Constantly having to focus on navigating between parameters and sequencer editing. I think NanoStudio is one of the most powerful apps on iOS, but the more I use it, the more I realize that I spend 80% of my time jumping around in various screens just trying to record and edit a simple part. The other issue, is that many apps try too hard to be all-encompassing and do TOO much, again to the detriment of a touchscreen style work flow. And you can't see exact parameter values, because often your finger is covering the read outs for parameters just as you are trying to dial in a sound. Or the iMS-20, which is insanely good sounding and powerful, but a right bitch to program with those little knobs and needing to "flick" things to get any sort of of detailed fine-tuning of parameters. Animoog for instance, it's brilliant except for the fact that they felt the need to use those old-school style Moog knobs for the effects, path, filter section. Things like knobs just plain suck to control on the iPad, it's not accurate, and it just feels like you're trying to play a hardware synth stuck under a piece of glass (as Martin Delany likes to say). Honestly the biggest issue I have with a lot of iOS apps so far is that too many rely on mimic'ing hardware-styled interactions, and in many cases I think it ends up not working well on a touchscreen. These are standalone compositions, or parts to be used in other songs once saved/exported and brought into Live. Or, I use the DAW type apps like NanoStudio, GarageBand, or even the iMS20 to create grooves or songs in their entirety. For the most part I look at iOS apps as self-contained instruments, that I can play and record the audio output from in real-time ala Animoog, Sunrizer, Bloom, etc. Plus, apps like Animoog rely on things like simulated Polypressure for playing dynamics, and very few midi keyboards send polypressure these days. I've used a midi keyboard with the CCK a few times, though to be honest, if I'm going to go that route, I'd rather just use the softsynths I have on my computer and skip the hassle of recording the iPad. I look at something like the iPad as a self-contained musical instrument on it's own. > Mostly I try and rely on the touch controls that the apps have built in. I'm just interested to hear how people are using this stuff.) (I'm not asking because I don't know how it could be done, and I already have my own set of opinions about CCK vs iRig/MIDI Mobilizer vs IODock, etc. If you are plugging cables into your iThings, which ones, and what does the configuration look like? Are you using any USB/MIDI controllers or recording into Live or another DAW, or just using the apps on their own with whatever touch controls and recording capabilities they have?ġb. I'm curious, as in my short time on this forum you've come across as a guy who knows his shit and probably has the means to acquire whichever controllers/accessories seem useful:ġ. And I've yet to record anything that I end up keeping for long, despite a lot of time trying to do so. They're interesting and fun for a bit, but none of them really holds my interest long. I'm starting to get a little Meh on the music apps too. Tarekith wrote:It's ok, a little cramped on the iPhone, but I guess thats to be expected.
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